The Nintendo Revolution


8/31/2005 09:30:00 PM

My favorite controller mockup.

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I've seen a lot of Nintendo Revolution controller mockups out there. I see the same awful ones over and over. I have only seen this one twice. It's my favorite, and it's what I would guess the final controller is most likely to look like. Just thought I'd share in case you haven't seen it yet.

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8/31/2005 12:31:00 AM

Revolution controller to be "tilt resistant"?

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Computer Games Magazine is reporting that "the Revolution controller will provide resistance to being tilted."

So, what does that mean? It really doesn't say much. Even if this is true we really can't know for sure how it would work.

As best I can figure, this would mean that there is a gyroscope inside the controller that causes the controller to want to stay at a level plane. This would cause a force feedback type sensation as you tried to tilt the controller. This would only be useful if tilting the controller was used as a controller input, otherwise why would you want to tilt it in the first place? If tilt resistance is in there tilt sensitivity has to be in there too.

Now, I'm going to assume that if this is true, then the controller is seperated into two different parts (right and left hand pieces), as tilting a standard contoller for input is far more effort than it's worth. I'm also going to assume that you hold the controller as you would hold a gun, as holding it as you would a standard controller would be stressful on the wrists if tilt resistance is incorporated.

So, now I'm holding my old NES zapper. I imagine that tilting it causes my character to run around the screen. I am imagining that I can tilt it left, right, forward and backwards and it keeps wanting to spring back up straight. You know what this feels like to me? Exactly like an old Atari joystick. That's all I have here. It doesn't seem revolutionary at all.

Now a thought occurs to me. This isn't force feedback at all. Force feedback implies that a virtual force in the game can be sent to the player in the form of an actual physical force against your hand (or whatever body part you play with). It's some kind of force that the game has to be able to change. A gyroscope will always try to return the controller to the exact same plane. You could spin the gyroscope slower or faster to increase or decrease the resistance, but the controller would always be applying the same upward force regardless of what's happening in the game.

To be anything revolutionary, or even particularly fun, there has to be something more to it. I would theorize that if you were to put the gyroscope in a ball shaped enclosure, and had a way for the game to tilt the gyroscope itself left, right, forwards and backwards within the controller, you'd have a controller that could actually try to move it's physical position depending on what's going on in a game. As just one example, in a tennis game you could swing your controller as if it were a raquet and you could actually feel the ball bounce off your raquet as your controller "jumped" back slightly.

I have no idea if the "tilt resistant" report is true to begin with, and even if it is true I really don't know exactly what it could mean. We may finally know for sure in just over two weeks, until that time a little more speculation can't hurt.

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8/29/2005 11:21:00 PM

Revolution to finally be unveiled, for real this time?

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Spong.com is reporting that Nintendo President Satoru Iwata will finally and truly unveil the Nintendo Revolution on Sept. 16 during his keynote address at the Tokyo Game Show.

Spong claims that the full abilities of the Revolution Coltroller will be demonstrated and that Mario 128 (now known as "New Mario") will be shown as well as other games.

Spong states: "SPOnG has a record of perfectly outlining what Iwata’s keynote addresses will entail. And we can tell you with 100% certainty that in the next three and a bit weeks, we’ll all be looking at Nintendo Revolution controller hardware and accompanying games."

I believe that this may be Nintendo's current plan, but Nintendo has been known to change their minds at the last minute. Let's hope they don't do that this time.

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8/29/2005 08:52:00 PM

A new beginning.

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I'm coming back.

First I want to note that while yes, I originally did this to get into E3, none of the information I presented was falsified in any way. Of course the mockup pics were fakes, but I never tried to say they were real. All the patents and such mentioned are real and they are quoted accurately.

You'll note that this blog met it's demise right around the time of E3. It happened partially out of frustration that the only information we were given at all was a look at an empty plastic box that was suppossed to closely resemble the final revolution hardware. That wouldn't have been much to keep this blog going on for the past 3 months.

Now finally, actual information on the revolution is starting to come to light. There is once again an actual reason to have a Nintendo Revolution blog. As such the site is reborn. Welcome to thenintendorevolution!

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